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| Matrix3D () |
| | Constructor.
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self | Shift (number x, number y, number z) |
| | Shifts the matrix.
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| self | Rotate (Axis3D axis, number angle) |
| | Rotates the matrix.
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| self | Scale (Point3D fixedPoint, number xScale, number yScale, number zScale) |
| | Scales the matrix.
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self | Transform (Matrix3D matrix) |
| | Transforms according to the matrix.
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self | Invert () |
| | Inverts matrix.
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Matrix3D | Clone () |
| | Returns a copy of the object.
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boolean | operator== (Matrix3D other) |
| | Checks for equality.
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boolean | operator~= (Matrix3D other) |
| | Checks for inequality.
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The matrix of transformation in a three-dimensional space.